![]() ![]() Because some Enemies occupy as many Fields as one Pass is wide, and these Enemies spawn again and again without having a chance to lay one at all, you can't get far with Tactics. Even if you put the Difficulty on lightly. There Are Sections that mMn are just unfair. Swamp Gas can be caused to Explode with Fire, for example, Or Hornet Nests can be dropped on Enemies with a pulled Arrow Shot. In Battles, the Environment can be actively used. Fallings can be set to effectively place the Opponent one or two Legs. The "Enemy," however, tries in places to reclaim Territories. An Anti-hero with a bitter Prehistory who can develop (personally and depending on Decisions) into a good or bad way over the Course of the Game.Īreas can be Conquered and Cities then offer new Mercenaries and Traders. The Main Character, Cassia, has become really great mMn. So either (speculation) money was running out or DLCs were planned that never existed. About! The map doesn't even allow you to travel. If you take a Look at the Map to Ingame, you can see the Reason for the low Playing Time. Got to a good 49 Hours at Part 1 and just got to just under 24 Hours at Part 2 (3 hours of which can be deducted, because I had to repeat this Time when I noticed too late that the automatic Saving had stopped working (got me too much on it v Requissue ^ ^)-went to reload but again). The First thing I noticed, however, is the Difference in size between the two Parts. But the Period between Sessions has simply been too great. Short summary: Pro:-good Setting-Main character-several Ways to make decisions for the Main Character-tactical Freedoms (usable Environment)-in places really crisp sections-extensive Possibilities to skilli Heroes- Many different Weapons and Armor Sets (JUST too much for my Taste?!)-AI can be really smart-limited Number of Mercenaries can be taken into Fights Contra:-low Playing time-infinitely spathing Opponents-(resulting in) In places sections that cannot be successfully completed by Tactics but only by Luck-but AI can't work at all-too many Opponents in an Lv drag the Fights up immensely until everyone has made their Move And now into Detail: Dignity Like to draw a direct Comparison with the Predecessor. I can't recommend it for the full Price but in the Sale, and if you liked the first Part, it can dislodge a few Hours of long running. But be on your guard: your foes may wield them as well Lay waste to your enemies with powerful spells and abilities. Interact with your environment and let walls collapse or even discover new routes on your journey through Aventuria Give priority to offensive or tactic in challenging battles Make decisions influencing your squad and the ending of the gameĬhoose your spells, talents and skills wisely, since they dictate your strategy on the battlefield. Master and finish the game on many different non-linear paths Recruit mercenaries, find upgrades and build an indomitable armyįind the Vanquishers of the Nine Hordes and see what has become of Takate, Naurim and ZurbaranĪ story with many twists and turns, fateful decisions and more than 20 challenging hours of playtime awaits youĬommand up to 20 characters in your party and lead them to death or glory Sounds like a solid plan, doesn't it? But then again, how cunning must one be to escape the dungeon's walls and how reckless must one be to gather and command the worst scum of the realms? She needs to recruit an army of Sellswords and rally the Vanquishers of the Nine Hordes around her. She intends to break out of prison and overthrow Marwan to claim the throne herself. She is neither fond nor proficient in matters of diplomacy or politics, so she chooses a more. First of all, she spends her days incarcerated in a dungeon and secondly, there is already a man on her throne: Marwan. Unfortunately, there are two problems that potentially foil her plans. Cassia, a young woman of noble descent, has only one goal: She wants to claim the Shark Throne, no matter the price and be it only for one day. The Vanquishers of the Nine Hordes long parted ways but life in Aventuria went on. Three years have passed since Count Uria´s plots. Every action has consequences, so make your decisions wisely. Blackguards 2 is a turn-based strategy-RPG and will deliver challenging hexfield battles and a gritty story filled with violence and crime.Ĭhoose your playstyle: no matter if front line combat monster, mage or ranged fighter it's in your hands how you want to develop your character. ![]()
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